C++ in One Hour a Day, Sams Teach Yourself

C++ in One Hour a Day, Sams Teach Yourself

Book Title: C++ in One Hour a Day, Sams Teach Yourself

Author: Jon Duckett

Format: Paperback | 800 pages

Publication Date: 02 Jan 2017

ISBN-13: 9780789757746

In just one hour a day, you'll have all the skills you need to begin programming in C++. With this complete tutorial, you'll quickly master the basics, and then move on to more advanced features and concepts. Completely updated for the C++14 standard, with a preview of C++17, this book presents the language from a practical point of view, helping you learn how to use C++ to create faster, simpler, and more efficient C++ applications.





Master the fundamentals of C++ and object-oriented programming
Understand how C++ features help you write compact and efficient code using concepts such as lambda expressions, move constructors, and assignment operators
Learn best practices and avoid pitfalls via useful Do's and Don'ts
Learn the Standard Template Library, including containers and algorithms used in most real-world C++ applications
Test your knowledge and expertise with exercises at the end of every lesson



Learn on your own time, at your own pace:





No previous programming experience required
Write fast and powerful C++ programs, compile the source code, and create executable files
Learn object-oriented programming concepts such as encapsulation, abstraction, inheritance, and polymorphism
Use the Standard Template Library's algorithms and containers to write feature-rich yet stable C++ applications
Learn how automatic type deduction helps simplify C++ code
Develop sophisticated programming techniques using lambda expressions, smart pointers, and move constructors
Master the features of C++ by learning from programming experts
Learn C++ features that allow you to program compact and high-performance C++ applications
Preview what's new in C++17



Contents at a Glance






Part I: The Basics



Lesson 1: Getting Started

Lesson 2: The Anatomy of a C++ Program

Lesson 3: Using Variables, Declaring Constants

Lesson 4: Managing Arrays and Strings

Lesson 5: Working with Expressions, Statements, and Operators

Lesson 6: Controlling Program Flow

Lesson 7: Organizing Code with Functions

Lesson 8: Pointers and References Explained






Part II: Fundamentals of Object-Oriented C++ Programming



Lesson 9: Classes and Objects

Lesson 10: Implementing Inheritance

Lesson 11: Polymorphism

Lesson 12: Operator Types and Operator Overloading

Lesson 13: Casting Operators

Lesson 14: An Introduction to Macros and Templates






Part III: Learning the Standard Template Library (STL)



Lesson 15: An Introduction to the Standard Template Library

Lesson 16: The STL String Class

Lesson 17: STL Dynamic Array Classes

Lesson 18: STL list and forward_list

Lesson 19: STL Set Classes

Lesson 20: STL Map Classes






Part IV: More STL



Lesson 21: Understanding Function Objects

Lesson 22: Lambda Expressions

Lesson 23: STL Algorithms

Lesson 24: Adaptive Containers: Stack and Queue

Lesson 25: Working with Bit Flags Using STL






Part V: Advanced C++ Concepts



Lesson 26: Understanding Smart Pointers

Lesson 27: Using Streams for Input and Output

Lesson 28: Exception Handling

Lesson 29: Going Forward




Part VI: Appendixes

Appendix A: Working with Numbers: Binary and Hexadecimal

Appendix B: C++ Keywords

Appendix C: Operator Precedence

Appendix D: ASCII Codes

Appendix E: Answers